regeln:talente:arcane_magic
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| regeln:talente:arcane_magic [07.09.2026 13:49] – dirk | regeln:talente:arcane_magic [07.09.2026 13:52] (aktuell) – dirk | ||
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| You either study one of the eight Colour Lores of Magic (Beasts, Death, Fire, Heavens, Life, Light, Metal, or Shadows), a Witch Lore such as Hedgecraft or Witchcraft, or a Dark Lore like Daemonology or Necromancy. Upon learning the Talent, you gain one Spell of your choice from your chosen Lore. You may now memorise additional Spells from your chosen Lore for the following cost in XP. | You either study one of the eight Colour Lores of Magic (Beasts, Death, Fire, Heavens, Life, Light, Metal, or Shadows), a Witch Lore such as Hedgecraft or Witchcraft, or a Dark Lore like Daemonology or Necromancy. Upon learning the Talent, you gain one Spell of your choice from your chosen Lore. You may now memorise additional Spells from your chosen Lore for the following cost in XP. | ||
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| You may normally learn only one Arcane Lore of Magic. Dark Lores are an exception: depending on your path of study (and with the GM’s permission), | You may normally learn only one Arcane Lore of Magic. Dark Lores are an exception: depending on your path of study (and with the GM’s permission), | ||
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| + | ===== Spell XP Costs ===== | ||
| + | ^ <wrap nowrap> Number of Spells Currently Known </ | ||
| + | | Up to 5 | 100 XP | | ||
| + | | 6 to 10 | 200 XP | | ||
| + | | 11 to 15 | 300 XP | | ||
| + | | 16 to 20 | 400 XP | | ||
| + | | 21 and up | 500 XP | | ||
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| {{tag> | {{tag> | ||
| <wrap lo>// | <wrap lo>// | ||
regeln/talente/arcane_magic.1788788967.txt.gz · Zuletzt geändert: von dirk
