regeln:talente:etiquette
Etiquette (Social Group)
You can blend in socially with the chosen group, so long as you are dressed and acting appropriately. Furthermore, the GM may warn your Character if they begin to indulge in behaviour considered inappropriate by the social group. Example social groups include: Criminals, Cultists, Guilders, Nobles, and Soldiers.
Core Book, Page 119
regeln/talente/etiquette.txt · Zuletzt geändert: von dirk
