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        <title>strike_to_stun</title>
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        <description>Strike to Stun

You know how to use your weapon to subdue, not kill. You count all Improvised Weapons as having the Pummel Quality. Gain Advantage on Silent Takedowns (see page 135).




talent core

Core Book, Page 127</description>
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        <description>Strong Legs

You have strong legs able to carry you great distances when you jump. You gain Advantage on Athletics Test to jump. Deliberate falls have effective fall distance reduced by 1 yard.




talent core

Core Book, Page 127</description>
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        <description>Sprinter

You are a swift runner with a good level of physical fitness. You gain Advantage on Athletics Tests to run. While on foot, you suffer no penalties for pushing or weaving your way through dense crowds.




talent core

Core Book, Page 126</description>
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        <description>Inspiring

Your rousing words inspire awe and admiration. In the absence of recognised authority, most people naturally look to you for leadership in a crisis and follow any reasonable orders you give.
Additionally, you gain Advantage on Leadership Tests.</description>
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        <description>Commanding Presence

Your indomitable presence can turn the tide of battle. When you successfully use Leadership in combat (page 169), you can choose to either use your rolled SL, or the number rolled on
your units die.




talent core

Core Book, Page 117</description>
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        <title>charakter - [3. CHARACTERISTICS] </title>
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        <description>Charakter erstellen

Die Charaktererstellung nach den aktuellen Regeln der 5.Edition.

1. SPECIES

Core Book, page 23

	*  Wähle eine Species aus oder
	*  würfel auf der Spezien Tabelle (Species Table). Wenn du dieses Ergebnis nimmst bekommst du einen Extra-Punkt</description>
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        <description>Witch!

You have learned magic through trial and error. Gain one Spell of your choice from any Colour Lore or the Lore of Witchcraft, even if you lack the appropriate Arcane Magic Talent. Further, treat that Spell’s Channelling Skill as a Basic Skill. You can memorise an additional such Spell (and treat its Channelling Skill as Basic) for 150 XP; further Spells cost 50 XP more each time.
Possession of this Talent may attract the attention of witch hunters, and complicate matters should you wish …</description>
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        <title>well-prepared - angelegt</title>
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        <description>Well-prepared

You are used to anticipating the needs of others, and yourself. Once per session, you may pull a Trapping required for the current situation from your pockets, as long as it is Encumbrance 0, could feasibly have been bought recently, and does not stretch credulity too far. You can use this Talent more times in the same session by spending Fortune. Whenever you use this ability, you must deduct the cost for the item, representing money you spent earlier. If you have no money, you m…</description>
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        <title>wealthy - angelegt</title>
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        <description>Wealthy

You are fabulously wealthy and are rarely ever short of coin. For the purpose of securing money through your Career, either during play or performing an Income Endeavour, you obtain 1 additional gold crown. You may take this Talent a second time, allowing you to secure 3 additional gold crowns instead.</description>
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        <title>waterman - angelegt</title>
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        <description>Waterman

You are an experienced freshwater sailor and are well-versed with river vessels. When you successfully use the Row or Sail Skill on a river or lake, you can choose to either use your rolled SL, or the number rolled on your units die. You count as two crewmen towards the minimum number of crew to pilot a river vessel.</description>
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        <dc:date>2026-09-14T08:36:33+00:00</dc:date>
        <dc:creator>dirk (dirk@undisclosed.example.com)</dc:creator>
        <title>war_wizard - angelegt</title>
        <link>https://wh.dw-netzdesign.de/doku.php?id=regeln:talente:war_wizard&amp;rev=1789374993&amp;do=diff</link>
        <description>War Wizard

You are trained to cast magic while in the thick of combat. On your Turn, you may cast one Spell with a Casting Number of 5 or less for free without using your Action. If you do this, you may not cast another Spell this Turn.




talent core

Core Book, Page 128</description>
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        <dc:creator>dirk (dirk@undisclosed.example.com)</dc:creator>
        <title>warrior_born - angelegt</title>
        <link>https://wh.dw-netzdesign.de/doku.php?id=regeln:talente:warrior_born&amp;rev=1789374974&amp;do=diff</link>
        <description>Warrior Born

Gain +5 Weapon Skill. This does not count toward Advances.




talent core

Core Book, Page 128</description>
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        <dc:creator>dirk (dirk@undisclosed.example.com)</dc:creator>
        <title>war_leader - angelegt</title>
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        <description>War Leader

Your stern gaze and inspiring words motivate your soldiers to fight on to the end. All allies you influence with Leadership during battle (see page 169) may use your Leadership rather than their Cool to resist Fear until the end of the battle. The effect ends if you die, or while you are subject to Broken, Unconscious, or Fear Conditions.</description>
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        <dc:creator>dirk (dirk@undisclosed.example.com)</dc:creator>
        <title>talente</title>
        <link>https://wh.dw-netzdesign.de/doku.php?id=regeln:talente&amp;rev=1789374843&amp;do=diff</link>
        <description>Talente

Hier seht ihr die Auflistung aller Talente aus den Warhammer Fantasy Regelbüchern und eigene Hausregeln-Talente:

A

Accurate Shot 

Acute Sense (Sense) 

Aethyric Attunement 

Alley Cat 

Ambidextrous 

Animal Affinity 

Arcane Magic (Lore) 

Argumentative 

Artistic 

Attractive 


B

Battle Rage 

Beat Blade 

Beneath Notice 

Berserk Charge 

Blather 

Bless (Deity) 

Bookish 

Break and Enter 

Briber 


C

Cardsharp 

Careful Strike 

Carouser 

Catfall 

Cat-tongued 

Chaos Magic…</description>
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        <dc:date>2026-09-14T08:30:56+00:00</dc:date>
        <dc:creator>dirk (dirk@undisclosed.example.com)</dc:creator>
        <title>very_strong - angelegt</title>
        <link>https://wh.dw-netzdesign.de/doku.php?id=regeln:talente:very_strong&amp;rev=1789374656&amp;do=diff</link>
        <description>Very Strong

Gain +5 Strength. This does not count toward Advances.




talent core

Core Book, Page 128</description>
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        <dc:date>2026-09-14T08:30:30+00:00</dc:date>
        <dc:creator>dirk (dirk@undisclosed.example.com)</dc:creator>
        <title>very_resilient - angelegt</title>
        <link>https://wh.dw-netzdesign.de/doku.php?id=regeln:talente:very_resilient&amp;rev=1789374630&amp;do=diff</link>
        <description>Very Resilient

Gain +5 Toughness. This does not count toward Advances.




talent core

Core Book, Page 128</description>
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